Gauntlet Room is a room in The Gauntlet, a mod for The Binding of Isaac.
The Gauntlet Room requires 1 heart to open. The Challenge Room features 3 waves of enemies and 2 waves of bosses in exchange for a reward.
Gauntlet Rooms cannot appear on the first floor of Chapter 1, and may appear up to Chapter 5. Only one Gauntlet Room may generate per floor.
The base chance for a Gauntlet Room to appear is 1%, and it can be modified in the following ways:
• +10% -> going to the next floor for every completed Challenge Room.
• +25% -> going to the next floor for every completed Boss Challenge Room.
• +15% -> holding Champion Belt.
• +15% -> holding Purple Heart.
• +6.9% -> holding Sausage.
• Set to 1% -> completing a Gauntlet Room.
Shortly after entering a Gauntlet Room, all doors close, and Isaac will be forced to clear all 5 waves in order to clear the room.
The enemies and bosses inside the room depend on the current chapter.
Getting hit before clearing the room will teleport Isaac to an adjacent room. Returning to the room will restart the challenge.
Each completed wave will grant 1 charge to Isaac's active item and will trigger other room-clear effects such as familiars that spawn stuff based on the number of cleared rooms.
Completing all 5 waves will yield an item from the Gauntlet Room item pool.
The Gauntlet Room does not have an associated item pool.
The following special synergies and interactions for Gauntlet Room have been documented.
| Mod | Item | Synergy |
|---|---|---|
| --- | Champion Belt | Increases generation chance by 15%. |
| --- | Purple Heart | Increases generation chance by 15%. |
| --- | Sausage | Increases generation chance by 6.9%. |
* Note that not all possible synergies and interactions are listed here.
The following sounds are related to this room.