Additional pages

Console Commands: Utility Commands

The following 121 console commands are available in The Binding of Isaac: Utility Commands mod.

Use the banners below to see commands from other mods or the vanilla game.

Default Content
 Version 1.7.9b

Fiend Folio
 Version 2.8.5

Revelations
 Version 4.3.2

Utility Commands
 Version 1.0

Mod-Specific Notes

This mod has a special position argument which can be used to specify a location in the room with some of the commands.
The position can be one of the following:

  • p - player's position
  • n - free position near the player
  • c - room's center position
  • m - mouse position (toggle fullscreen or mouse control to see the cursor)
  • r - random position in the room

Information about a command's usage can also be printed directly in the console by using ? as the first parameter with any command.
For example, spawnitem ? will print out information about the spawnitem command, similar to the description in the table below.

Command & Aliases Parameters Description Examples
announcer
ann
<0/1/2>
* 0 = random
* 1 = off
* 2 = always
Changes the announcer's voice mode. ann 1
appear
hi
Plays Isaac's appear animation. appear
blackhearts
bh
<amount to give/take> Gives/Takes a specified amount of Black Hearts. bh 6
bh -2
bloodcharge
bc
bloodcharges
<amount to give/take> Gives/Takes a specified amount of blood charges ( Tainted Bethany). bc 6
bc -2
bombs <amount to give/take> Gives/Takes a specified amount of Bombs. bombs 30
bombs -15
bonehearts
bone
bones
<amount to give/take> Gives/Takes a specified amount of Bone Hearts. bones 6
bones -2
borderlessfullscreen
blfs
[0/1] Toggles borderless fullscreen (if fullscreen is enabled). blfs
blfs 1
brokenhearts
broken
<amount to give/take> Gives/Takes a specified amount of Broken Hearts. broken 6
broken -2
bulletvisibility
bulletvis
[0/1] Toggles bullet visibility. bulletvis
bulletvis 1
burnme
burn
<duration> [f/s] Makes Isaac burn for a set duration. burn 15
camerastyle
camstyle
cam
[0/1] Toggles active camera style. cam
cam 0
chargebars [0/1] Toggles charge bars. chargebars
chargebars 1
chargeitem
charge
battery
<amount> [slot=0/1/2/3] Charges your active item by a specified amount. charge 6
charmme
charm
<duration> [f/s] Makes Isaac charmed for a set duration. charm 15
clearroom
roomclear
cr
rc
[0/1] Clears/Unclears the room. rc
rc 1
closedoors
close
[clear=0/1] Closes all doors in the room. close
close 1
confuseme
confuse
<duration> [f/s] Makes Isaac confused for a set duration. confuse 15
consolefont
font
<0/1/2>
* 0 = default
* 1 = small
* 2 = tiny
Changes the console font. font 1
count
c
<type> [variant] [subtype] Counts the number of entities in the room. c 208
damage
dmg
<amount/inf/nan/reset> Changes Isaac's damage. dmg 10
dmg reset
destroygrid
dg
Destroys all grid entities in the room. dg
die
suicide
killplayer
[player id=0] Instantly kills Isaac. die
dischargeitem
discharge
uncharge
[slot=0/1/2/3] Discharges your active item. discharge
discharge 2
displaypopups
popups
[0/1] Toggles display popups. popups
popups 1
eternalhearts
eternal
eh
<amount to give/take> Gives/Takes a specified amount of Eternal Hearts. eh 6
eh -2
explosion
explode
boom
[position type] [damage] [radius=1] Creates an explosion on a given position. boom
boom c
boom m 3
extrahudstyle
extrahud
hudstyle
<0/1/2>
* 0 = off
* 1 = on
* 2 = mini
Changes the Extra HUD style. extrahud 2
fadedconsoledisplay
fadedconsole
consoledisplay
[0/1] Toggles faded console display. fadedconsole
fadedconsole 1
fearme
fear
<duration> [f/s] Makes Isaac feared for a set duration. fear 15
filter [0/1] Toggles texture filter mode. filter
filter 1
firerate
tears
tearrate
fr
tr
<amount/inf/nan/reset> Changes Isaac's fire rate. tears 3
tears reset
forceitem
fi
breakfast
<item id or 0 to disable> Forces all future items to spawn as the item specified. fi 118
fi 0
foundhud [0/1] Toggles Found HUD. foundhud
foundhud 1
freezeme
freeze
<duration> [f/s] Makes Isaac frozen for a set duration. freeze 15
fullhealth
fullhp
heal
Fills all of Isaac's heart containers. heal
fullscreen [0/1] Toggles fullscreen mode. fullscreen
fullscreen 1
gamma <0.5-1.5> Changes the gamma settings. gamma 0.8
getposition
getpos
Prints Isaac's coordinates. getpos
gigabombs
giga
gbombs
<amount to give/take> Gives/Takes a specified amount of Giga Bombs. giga 30
giga -15
giveitemwisp
itemwisp
iwisp
wisp2
<item id> Gives a Lemegeton wisp. iwisp 118
givewisp
wisp
<item id> Gives a Book of Virtues wisp. wisp 105
goldenbomb
gb
<0/1> Gives/Removes a Golden Bomb. gb 1
goldenhearts
gh
<amount to give/take> Gives/Takes a specified amount of Gold Hearts. gh 6
gh -2
goldenkey
gk
<0/1> Gives/Removes a Golden Key. gk 1
happy
:)
Plays Isaac's happy animation. happy
hud [0/1] Toggles the HUD. hud
hud 1
hudoffset
hudoff
<amount> Changes the HUD offset. hudoffset 2
imfat Spawns a Fatty in the center of the map. imfat
infinitemoney
infmoney
im
[0/1] Toggles infinite money. infmoney
infmoney 1
keybindings
keybinds
kb
bindings
binds
[0/1] Toggles key bindings on/off. kb
kb 1
keys <amount to give/take> Gives/Takes a specified amount of Keys. keys 30
keys -15
kill
killall
k
[type] [variant] [subtype] Kills all or the specified entities in the room. kill
kill 208
kill 10 1 0
killflies
killspiders
kf
ks
Kills all blue flies and spiders in the room. ks
killwisps
killwisp
kw
Kills all wisps. kw
lighttravel
ltravel
travellight
lt
Plays Isaac's light travel animation. lt
luck <amount/inf/nan/reset> Changes Isaac's luck. luck 10
luck reset
mamamega
mama
mega
[position type] Creates a Mama Mega! explosion. mamamega
mega c
mapoppacity
mapopp
<0-1> Changes the map oppacity. mapopp 0.5
maxhearts
maxhp
mh
<amount to give/take (2 = 1 full container)> Gives/Removes a specified amount of heart containers. mh 6
mh -2
maxrenderscale <0-99> Changes the maximum render scale. maxrenderscale 50
maxscale <0-99> Changes the render scale. maxscale 50
midasme
midas
<duration> [f/s] Makes Isaac midas frozen for a set duration. midas 15
money
coins
cash
<amount to give/take> Gives/Takes a specified amount of money. coins 30
coins -15
mousecontrol
mouse
[0/1] Toggles mouse control. mouse
mouse 1
musicvolume
musicvol
music
<0-1> Sets the music volume. music 0.5
name Prints the character's name. name
nocurse
nocurses
nc
[0/1] Permanently disables curses. nc
nc 1
opendoors
open
[clear=0/1] Opens all doors in the room. open
open 1
pauseonfocuslost
pausefocus
[0/1] Toggles pausing the game when focus is lost, e.g. when minimized. pausefocus
pausefocus 1
pitfallin
pfi
Plays Isaac's pitfall in animation. pfi
pitfallout
pfo
Plays Isaac's pitfall out animation. pfo
planetarium
plan
Prints the current Planetarium chance. planetarium
player
character
char
p
<player id/name> [tainted=0/1] Changes the current character. player isaac
player 3
player cain 1
playsound
play
sound
sfx
<sound id> [volume=1] [pitch=1] [pan=0] Plays a sound. A list of sound ids can be found in the sounds.xml file.

Note that sounds from other mods may be played as well however their id numbers will depend on the mods you have installed and will start from the last default game id listed in the file.
sfx 69
sfx 50 2 0.5 1
poisonme
poison
<duration> [f/s] Makes Isaac poisoned for a set duration. poison 15
poopmana
poop
poops
pm
<amount to give/take> Gives/Takes a specified amount of poop mana ( Tainted ???). poop 6
poop -2
position
pos
<position type> Moves Isaac to a given position. pos m
preparecommand
prepcommand
prepcmd
<command line> Prepares a command to be used with the #LastCmd keybind. This is required for default game commands as they cannot be detected by the modding API. prepcmd spawn 208
printentityhealth
printhp
hp
Prints the health points of all non-effect entities in the room. hp
range <amount/inf/nan/reset> Changes Isaac's range. range 400
range reset
rechargeitem
recharge
fullcharge
[slot=0/1/2/3] Fully recharges your active item. recharge
recharge 2
removeentities
re
removeentity
[type] [variant] [subtype] Removes all entities or entities matching the criteria. re
re 208
re 10 1
removegrid
rg
Removes all grid entities in the room. rg
resetstats
rs
Resets all custom stats. rs
rottenhearts
rotten
rh
<amount to give/take> Gives/Takes a specified amount of Rotten Hearts. rh 6
rh -2
rumble [0/1] Toggles Rumble support. rumble
rumble 1
sad
:(
Plays Isaac's sad animation. sad
savecommandhistory
savecmdhistory
[0/1] Toggles saving command history. savecmdhistory
savecmdhistory 1
seedeffect
seedeff
sef
seed2
<id> [0/1] Toggles a special seed effect. seedeff 5
sfxvolume
sfxvol
sfx
<0-1> Changes the SFX volume. sfx 0.5
shakescreen
shake
earthquake
quake
<duration> [f/s] Shakes the screen for a set duration. shake 5
shotspeed
ss
<amount/inf/nan/reset> Changes Isaac's shot speed. ss 3
ss reset
showentityhealth
showentityhp
showhp
hps
<mode> [type] [variant] [subtype]
* 0 = disabled
* 1 = monsters
* 2 = familiars
* 3 = effects
* 4 = custom
* 5 = all
Displays entities' health. hps 1
hps 2
hps 4 208
showentityinfo
entityinfo
ei
[0/1] Shows the type, variant and subtype of entities. ei
ei 1
showfamiliars
showfams
fams
sf
[0/1] Shows familiar usage. sf
sf 1
showpools
pool
pools
showpool
[0/1] Prints the item pool when an item has been spawned naturally. showpools
showpools 1
size
scale
resize
<amount> Increases/Decreases Isaac's size. size 2
size -2
slowme
slow
<duration> [f/s] [intensity=0.5] Makes Isaac slowed for a set duration. slow 15
soulcharge
scharge
<amount to give/take> Gives/Takes a specified amount of soul charges ( Bethany). scharge 6
scharge -2
soulhearts
soul
sh
<amount to give/take> Gives/Takes a specified amount of Soul Hearts. sh 6
sh -2
spawncard
sc
<card id or 0 for random> [position type] Spawns a card on a given position. sc 5
sc 0 c
spawndummy
dummy
dm
[position type] Spawns a Dummy on a given position. dummy
dummy m
spawnentity
se
<type> [variant] [subtype] [champion type] [position type] Spawns an entity on a given position. se 208
se 10 1
se 10 1 -1 c
spawngoldentrinket
sg
<trinket id> [position type] Spawns a golden trinket on a given position. sg 9
sg 9 m
spawngrid
grid
gs
<grid entity id> [variant] [position type] Spawns a grid entity on a given position. grid 2
grid 2 0 c
spawnitem
si
<item id or 0 for random> [position type] Spawns an item pedestal on a given position. si 118
si 4 c
spawnpill
sp
<pill color (0-14)> [horse=0] [position type] Spawns a pill on a given position. sp 5
sp 0 c
spawntrinket
st
<trinket id or 0 for random> [position type] Spawns a trinket on a given position. st 3
st 3 m
speed
spd
<amount/inf/nan/reset> Changes Isaac's speed. speed 1.5
speed reset
stoploopingsounds
stopsounds
stoploop
sls
Stops all looping sounds. stopsounds
stopsound
stop
stopsfx
<sound id> Stops a sound. A list of sound ids can be found in the sounds.xml file.

Note that sounds from other mods may be played as well however their id numbers will depend on the mods you have installed and will start from the last default game id listed in the file.
stop 69
teleport
tp
Plays Isaac's teleport animation. tp
transformation
transform
transf
t
<transformation name> [remove=0] Gives/Removes a player transformation.
NOTE: cannot remove transformations if you already have the requried items.
transform guppy
trapdoor
td
Plays Isaac's trapdoor animation. td
turngold
gold
golden
goldroom
goldenroom
Makes the room golden. turngold
usecard
card
<card id> [show animation=0] [add costume=1] Uses a card. card 5
useitem
use
item
<item id> [show animation=0] [add costume=1] Uses an active item. Can also work with some passive items, granting their effect for the current room. use 105
use 118 0 0
usepill
pill
<pill id> [horse=0/1] Uses a pill. pill 3
pill 3 1
usepoopspell
poop
poopspell
<spell id> Uses a poop spell. poop 3
visibility
vis
[0/1] Makes Isaac visible/invisible. vis
vis 1
vsync [0/1] Toggles VSync. vsync
vsync 1

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