Bomb In a Turret Shell is a passive item in Glacier's Laboratory, a mod for The Binding of Isaac.
On pickup +4 bombs.
While heldPlacing a bomb will cover it with a turret shell that can be carried around and push buttons.
The turret shell shoots 8 tears in all directions every second, each tear deals Isaac's damage and does not inherit Isaac's tear effects.
When covered by a turret shell, the bomb can only be detonated by either using Remote Detonator or holding it for 3 seconds.
If Isaac has bomb items that are compatible with the item, he will use special turret shells instead of the default one.
The bomb disappears if it has a turret shell and Isaac leaves the room without picking it up.
Placing a bomb while holding drop button prevents Isaac from using turret shells.
For rocket type bombs, they instead spawn a landmine if there are no enemy near their explosion point. The landmine can only be triggered by enemies, it deals 25 damage upon explode.
Bomb In a Turret Shell can be found in the following item pools:
| Name | Weight |
|---|---|
| Treasure Room |
1.0/1.0
|
| Golden Chest |
1.0/1.0
|
| Bomb Bum |
1.0/1.0
|
| Greed Treasure Room |
1.0/1.0
|
The following tags are applied to this item:
| Id | Description |
|---|---|
| offensive | Can appear for Tainted Lost. |
The following special synergies and interactions for Bomb In a Turret Shell have been documented.
| Mod | Item | Synergy |
|---|---|---|
| --- | Hot Bombs |
Fiery Turret Shell
shoots a fire wave and 2 fire projectiles at random direction every second. Each fire wave deals 3.5 damage, and each fire projectile deals 5 damage. |
| --- | Blood Bombs |
Blood Bag Shell
Constantly creates big red creeps that deal 2 damage per tick (60 per second). If an enemy dies near it, spawn a Heart (half) that disappears in 2 seconds.
Converts nearby heart pickups into corresponding clot familiars. Clot familiars created this way only has 1 HP.
|
| --- | Brimstone Bombs |
Brimtech Turret Shell
Fires a brimstone laser at random direction every 1.17 seconds, which deals 125% Isaac's damage per tick, rotates 360° and pulls the shell toward that direction. |
| --- | Best Friend |
Crib Shell
The shell attracts enemies and projectiles, but it explodes normally and can only be put down instead of being thrown. Transforms into a familiar after explode, which chases enemies, weaken enemies and block projectiles, but it fears Isaac if he stands too close. |
| --- | Bob's Curse |
Toxic Turret Shell
Constantly creates small green creep that deal 2 damage per tick (60 per second). Releases a poisonous fart and moves toward random position every second. |
| --- | Butt Bombs |
Poop Shell
Can be used as a Friendly Poop, which spawns a Dip familiar on hit.
Has a 75% chance to instantly explode after spawning 4 Dip familiars. Upon explode, spawns a brown creep that temporarily boosts Isaac's stats . |
| --- | Sad Bombs |
Glass Basin Shell
Instantly explodes after touching the ground. Bursts into tears all over the place upon explode, each tear deals 200% Isaac's damage. |
| --- | Fast Bombs |
Generator Turret Shelll
Damages nearby enemies with electric laser, causing then to lose 10% health and has 7.5% chance to turn them into yellow champions. On explode, it leaves behind a yellow magnet sphere that frequently zaps nearby enemies, each zap deals 2 damage. |
| --- | Sticky Bombs |
Spider Nest Shelll
The bomb can no longer stick to enemies. Spawns a blue spider every 3 seconds, and spawns 1~3 blue spiders upon explode. |
| --- | Ghost Bombs |
Ghost Turret Shell
Fears all enemies around the shell. Spawns a Purgatory ghost every 5 seconds.
|
| --- | Glitter Bombs |
Gift Shell
Instantly explodes after touching the ground. Spawns a random temporary familiar upon explode. Has a chance to spawn a random pickup upon explode. |
| --- | Nancy Bombs |
Gachapon Shell
Adds a random explosion effect from 12 different and exaggerate effects to the bomb. |
| --- | Bomber Boy |
Mortar Bomber Shell
Fires Bomber Boy bombs that travel in an arc. These bombs instantly explodes if there is any enemy near their landing point, and deal 50% damage of the original bomb when they explode. |
| --- | Mr. Mega |
TNT Shell
Instantly explodes after colliding with an enemy. Creates Y-shaped line explosions upon explode. |
| --- | Scatter Bombs |
Dispenser Shell
Spawns a Throwable Bomb Pickup every 3 seconds.
|
| --- | Mr. Boom |
Chained Bomb Shell
Instantly explodes after colliding with an enemy. Upon Explode, also explodes up to 3 enemies in the room, these extra explosions deals 5x Isaac's damage. |
| --- | Bobby-Bomb |
Charger Turret Shell
Charges toward enemies every 3 seconds. With enough speed, the bomb can destroy obstacles and deal 15 damage to enemies. |
| Glacier's Laboratory | Firecrackers |
Lantern Shell
The shell lights up surrounding area, repeling projectiles and enemies. It also reduces nearby enemies' health by (0.1 * CurrentStage) each tick. Creates a rotating ring of firework flames upon explode. |
* Note that not all possible synergies and interactions are listed here.