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#5267 Seals"Lil harbingers!"Familiar
Spawns a random Harbinger familiar that deals contact damage to enemies and periodically spawns locusts if Isaac currently does not have any.

The familiar changes appearance and behavior every 10 seconds based on the 5 Harbingers:

Famine: wanders around the room leaving slowing black creep on the ground. He deals 0.5 damage per tick (2.14 per second), and spawns yellow locusts every 3 seconds that deal 2x Isaac's damage and slow enemies down.

Pestilence: wanders around the room leaving green creep on the ground that deals 1 damage per tick (30 per second). He deals 0.5 damage per tick (2.14 per second), and spawns green locusts every 3 seconds that deal 2x Isaac's damage and poison enemies, dealing Isaac's damage over time.

War: chases enemies and has increased speed. He deals 1.5 damage per tick (6.43 per second), and spawns red locusts every 5 seconds that detonate upon impact with enemies, dealing 2x Isaac's damage on impact, and 60 for the explosion. The explosion can hurt Isaac, and synergizes with his bomb modifiers.

Death: chases enemies dealing 1.5 damage per tick (6.43 per second), and spawns black locusts every 3 seconds that deal 4x Isaac's damage.

Conquest: wanders around the room dealing 0.5 damage per tick (2.14 per second), and spawns 2 white locusts every 2 second that deal 2x Isaac's damage.

Unlock: Defeat all 5 Harbingers.

- Tags -- Synergies - - Links -

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